A downloadable game for Windows

Rhythm-based tactical game prototype.

Focused on managing a small raider squad under strict timing constraints synchronized with music.

Features:

  • Custom gameplay systems implemented in C using Raylib

  • Tight gameplay–music synchronization (turns aligned to musical beats)

  • Squad formation mechanics enabling special effects (e.g. slow time, temporary immunity)

  • Custom level editor with music-driven levels (audio is preprocessed via an external Python tool)

This project is an early technical prototype created for portfolio purposes.

Controls:

  • Each turn (one beat), each raider can move by one tile

  • Movement: Arrow keys

  • Select raider: 1, 2, 3, 4, 5, ...

  • Jump: Space

Menu:

  • Enter level number and confirm with Enter

  • Editor mode: E

Download

Download
husar_windows.zip 54 MB